The daily login is a timer, not a code. Seasonal events are separate windows. Neither one is the level 20 redeem menu.
Login streak
| Rule | What happens |
|---|---|
| Reset | 24 hours after your last login |
| Reward | One reward from the login table, plus 1 token |
| Skipped day | The streak does not reset |
| End of the table | It loops to day 1 |
| Full inventory | If your inventory is full of the item you are owed, that item is lost when you claim |
Claim with an empty slot, not after a long farm. Take the token to Daniel J. D'Arby. It is not a shop currency.
Seasonal windows
| Window | What is documented |
|---|---|
| Halloween | Exclusive skins and outfits, with their own group on the skins board |
| Anniversary | Exclusive skins in their own group |
| Christmas and winter | Winter Arrow, Candy Canes, Santa Requiem Outfit |
| Presents | Years 2022, 2024 and 2025 are named. 2022 and 2024 are legacy and unobtainable. |
| Tournaments | Run in the official Discord, not as an in-game mode |
A present in a trade needs a year. Older years do not come back just because a new code grants a present.
Other systems that sit beside the streak
- World events are documented as map events. Exact timers were not in the summary used here.
- Challenges are disabled, with a rework marked as coming.
- Notoriety rises from player kills, NPC kills and bounties. High notoriety marks you on the world map. Level 3 or higher can pull The Boss into your session.
- Bounties are posted through La Squadra Esecuzione.
- Quotes and battle music are cosmetic lines and combat tracks.
New codes, when they exist, are announced on the developers' social channels. They are not part of this 24-hour table.
